Easily clip, save and share what you find with family and friends. Easily download and save what you find. You need to login to do this. Like DotA, League of Legends gives you control of one Champion, who has unique attacks and abilities, and sends you out against enemy Mooks and Champions to earn experience points and how Much Money Have I Wasted On League Of Legends. The Framing Device originally revolved around the titular “League of Legends”, a magical battle arena used to settle disputes between the competing factions living in the magical fantasy world of Runeterra.
Unlike the Champions who start each match at Level 1, the Player Character Summoners are persistent and gain experience with every battle. League of Legends, like all MOBA games, stems from Defense of the Ancients: All-Stars, originally a Warcraft 3 custom map, which itself was based on Aeon of Strife, a Starcraft custom map. Classic: The standard mode of play as described above. The two maps available for this mode are Summoner’s Rift, a 5v5 three-lane map in the same style of DotA’s map, and Twisted Treeline, a smaller two-lane map for 3v3 matches. ARAM: “All-Random, All-Mid”, which was originally a fan-made House Rule of Classic Mode where players would agree to use random Champions, only employ the central lane and were not allowed to return to their base until death. This created a highly-aggressive game based more around direct combat than map control. On top of this, in November 2013, Riot started releasing “temporary game modes” that are only available for a limited time. Riot has a “Rotating Game Mode” queue that opens at a somewhat sporadic schedule from Fridays to Mondays, with specific game modes being available for play on a rotational basis.
Definitely Not Dominion: Known simply as Dominion in its original incarnation. A capture-and-hold game where players must fight over control of five “capture points” on the map. The Nexus is not attacked directly, but damaged over time depending on how many points are controlled. Champions start at Level 3 and gain gold and experience far more quickly than normal, leading to a more action-packed match. One for All: A mode that operates exactly like Classic, except each team is made up of five copies of the same champion.
The Showdown: A 1v1 or 2v2 skirmish on a modified version of the Howling Abyss map. First Blood, destroy a Tower, or kill one hundred enemy minions. Oh, and whoever wins dances as Victory is declared and the whole bridge floods with happy Poros. Hexakill: A 6v6 war that completely upends the standard meta of the game. As of autumn 2014, has been played on both Summoner’s Rift and Twisted Treeline. Announced on April Fools’ Day 2014 as “the future of LoL”, this mode grants a global buff to all players that allows them to spam abilities to a ridiculously overpowered degree. One for All Mirror Mode: A variation of “One for All” that pits ten of the same champion against each other on the Howling Abyss map.
Doom Bots of Doom: A Co-Op vs. AI mode which pits regular players against Purposely Overpowered bots. These “Doom Bots” not only have incredibly unfair versions of their regular abilities, but gain randomized bonus abilities taken from other Champions or made exclusively for this mode. Ascension: A modified version of the Dominion map, where two teams of five must move through an even thicker fog of war to capture relics. Ascends themselves, becoming highly buffed until the enemy team manages to kill them. Poro King, whom you will summon once your team has landed 10 poro hits on enemy players.
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Nemesis Draft: A variation on Summoner’s Rift Draft Mode, where instead of picking your own champion’s, you pick the enemy team’s. Cue a complete reversal of the usual tactics, as players try to ban out the perceived worst champions and give the enemy team the most awkward champions and comps they can come up with. Black Market Brawlers: Originally added as a part of the Bilgewater: Burning Tides event. In this game mode, many different items from the “black market” are also available for sale, some with very dramatic effects.
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Additionally, you can spend Krakens, a currency unique to the game mode, on Brawlers, unique mercenary creatures that follow minions down a lane. Subsequent Krakens spent can upgrade your Brawlers to give them unique effects. Nexus Siege: A time-attack competition where the Attacking team attempts to destroy the Nexus of the Defending team as quickly as possible. The two teams then switch sides, and whoever gets the best time wins. Both teams can buy special Siege Equipment to help their side, such as tower-destroying cannon placements for the Attackers and tower-buffing super-lasers for the Defenders. Hunt of the Blood Moon: A deathmatch gamemode where only very aggressive and squishy champions, mostly Assassins, are playable.
The first team to reach 350 points wins, and points are gained by killing enemy champions, hunting enemy spirits in their jungle, or killing the Demon Heralds that spawn in the Baron and Dragon pits. The Characters pages list every commercially-released champion, detailing tropes related to their backstory, appearance, and gameplay mechanics, and a few other characters to boot. Also spawned a board game titled Mechs Vs. Minions and a Heavy Metal band called Pentakill! Some information on these pages may be out of date- please correct if needed.
Aborted Arc: The entirety of the pre-retcon lore, aside from a few archetypal starting points for some champions, and even that’s not a guarantee. In an extensive post, Riot said the old lore was extremely limiting and prevented them from truly exploring unique and interesting avenues for their characters. Aerith and Bob: There are champions with names like “Annie”, “Vladimir”, and “Diana”, as well as ones with more exotic names like “Rek’Sai”, “Teemo”, and “Thresh”. The Alleged Computer: It’s so common for players to joke about other’s players slow-loading computers as this it’s practically tradition. All Your Base Are Belong to Us: The end result of any game. Alternate Universe: Quite a number of the alternate skins for champions play with this, with in-game skin descriptions and other promotional materials tying them together in similar thematic universes. Viktor has realized his Glorious Evolution.
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In turn, he’s created a number of machine monstrosities, based on several void champions, Xerath, and Skarner. PROJECT: The champions are part of a Cyber Punk future, and turned into cyborgs meant for battle, and forced to often undergo torturous memory wipes to suppress their humanity and memories of their former lives. Pulsefire: Future setting where champions have access to time travel and other alternate universes. Ezereal has become a “time explorer”, but is actually considered a criminal because of his habit of taking artifacts from their correct timelines, causing the butterfly effect. Star Guardian: Champions living in a modern day world, school students by day, and Magical Girl Warriors by night. Two parties exist, the first of Lux, Lulu, Janna, Jinx, and Poppy, the second of Ahri, Miss Fortune, Soraka, Syndra and Ezreal. Pentakill: Mordekaiser, Yorick, Karthus, Olaf, Sona, and Kayle as members of a Death Metal rock band.
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Always Chaotic Evil: Seemingly invoked by The Void and the Shadow Isles but subverted when you read up on their characters and lore. It’s certainly the case for a majority of champions in those factions, but not all of them. American Kirby Is Hardcore: Invoked with the Japanese voice actor reveal trailer of the Japanese dub cast of the game. Amplifier Artifact: Many champions have kits which don’t really kick into gear until they reach a “core build”, a fundamental combination of items that matches their stats and abilities. This creates a “power spike” when they reach that item which often allows their team to seize an advantage by leveraging their new power. An Adventurer Is You: In late 2013, Riot made an update to their champion classification to more accurately express their role in a team, expanding for specificity’s sake in 2016.
An Axe to Grind: Many champions look to the trusty axe as their Weapon of Choice. Also, a number of items, such as The Black Cleaver, Ravenous Hydra, and Titanic Hydra. Anachronism Stew: There’s something for every kind of player here. Announcer Chatter: At the start of the game, when minions are spawned, whenever someone goes down, destruction of important buildings, and killing sprees. Creep denial — in which you kill your own Minions which doesn’t give you gold and experience but denies your enemy from doing the same — is completely removed.
Death no longer causes you to lose gold, and tower kills distribute gold to the entire team rather than just the player who last-hit it, reducing the likelihood of Unstable Equilibrium. Aside from critical strike chance, almost all stat-based RNG mechanics have been completely phased out, and mechanics that do have a randomness element tend to be much more interactive beyond simple stats. You’re still stuck with a lower max number of players, but it can prevent a cheap death by standing idle in front of an enemy turret. The First Win of the Day bonus resets every 20 hours rather than the normally-expected 24 hours, giving you much more leeway in getting the bonus every day without having to worry about schedule slipping. The in-game shop has an undo button to fully refund purchases within a limited window of time.
This handily eliminates the age-old dilemma of buying the wrong item and having to choose between being stuck with the wrong item or losing valuable gold selling it back for less. Season 4 introduced a new item system allowing people to pick up a free trinket to either gain free wards, scout out an area of the map from far away, or disable stealth. You can choose your attack-move behavior to either target the enemy closest to where you clicked or the first enemy that steps into your attack range. You can also have Smart Cast show your skill’s targeting reticle.
Pressing the key will display the reticle, and releasing it will cast the skill. As of pre-season 6, player vision wards now automatically upgrade, since players often forget anyway. Also, all players receive the “Homeguard” enchantment at 20 minutes, rather than having to buy it. No crowd control lasts for more than a couple of seconds, but casters are rendered nearly helpless for the duration, making it feel very long indeed. Arch-Enemy: The League is host to several of pairs of champions who would love to see each other dead. See the various character pages for details. Armor Is Useless: Can reach this state at times, depending on the balance of the game.
Magic Penetration stats affect how much a player’s attacks can pierce through an enemy’s Armor or Magic Resist, respectively, and Lethality is a stat that increases Armor Penetration based on the target’s level. Art Evolution: As time passes, older champions from League’s beginning tend to become outdated. Riot has then taken the task of performing “Visual Updates”, which bring a character’s art, model, effects, sounds, and voice up to par with a brand new champion. The Artifact: Before the great retconning, the League of Legends itself descended into this.